Posts in 2019
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1.1.0
Monday, October 28, 2019 in Releases
This is the 1.1.0 release of Agones. Starting with the 1.1.0 release of Agones, the ports to which the sdkserver sidecar binds are now configurable. To take advantage of this feature, your game will need to use an updated SDK from the 1.1.0 release. …
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1.1.0-rc
Monday, October 21, 2019 in Releases
This is the 1.1.0-rc release of Agones. Check the README for details on features, installation and usage. Breaking changes: Change the API for allocator to allocation.proto #1123 (pooneh-m) Implemented enhancements: Allocator service should log …
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1.0.0-rc
Monday, September 09, 2019 in Releases
This is the 1.0.0-rc release of Agones. We continues with documentation updates, making some improvements to local development tools and improving error validation handling. Next week will be the stable 1.0.0 release 🎉 We are now in feature freeze …
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0.12.0-rc
Tuesday, July 30, 2019 in Releases
This release includes all breaking changes that are required for the 1.0 release that is coming in the release in September - so please review the breaking changes below, and the link to the updated documentation below to see all the changes that …
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0.11.0-rc
Monday, June 17, 2019 in Releases
This cycles release candidate! Test is out for the next week, and try out the new features: Unity SDK! Better packing on GameServerAllocation without a drop in performance. Being able to use the same container port as the externally exposed port and …
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0.10.0-rc
Monday, May 06, 2019 in Releases
Great stuff in this release! Unreal Server SDK! GameServers can self Allocate Faster Allocations We are now in feature freeze until Tuesday, 14th of May. This means only docs, bug fixes and tests PRs will be merged during this time. (Other PRs will …